McAule ®
Стаж: 9 лет 9 месяцев Сообщений: 477
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-The Long Journey Home-
ИНФОРМАЦИЯ:-Год выпуска: 30 мая 2017 г. Жанр: Симулятор - Стратегия - Фантастика Разработчик: Daedalic Studio West Издатель: Daedalic Entertainment Платформа: PC Версия: v 1.40.15233 Тип издания: Лицензия (GOG) Язык интерфейса: Русский, 中文, Deutsch, English, español, français, 한국어, polski, Язык озвучки: - Таблeтка: Не требуется (DRM Free от GOG.com)-СИСТЕМНЫЕ ТРЕБОВАНИЯ:-Windows: 7 / 8 / 10 Processor: 3GHz Quad Core CPU Memory: 8 GB RAM Graphics: NVIDIA GeForce 970 / AMD Radeon R9 380 DirectX: Version 9.0c Storage: 2300 MB available space Sound Card: DirectX 9.0c compatible sound card with latest drivers -ОПИСАНИЕ:-Long Journey Home подарит бесконечную свободу открытого космоса. С новой открытой системой заданий окончательное решение всегда за тобой. Отвезти попавшего в переплет Глуккта домой или сдать его твоим новым друзьям-работорговцам? Пытаться дружить со всеми или положиться на союз с сильнейшими расами и надеяться, что они не предадут? Совершай прыжок за прыжком, принимай непростые решения, готовься нести ответственность за их последствия и помни: ничто в этой вселенной не повторится. Одна цель. Бесконечные приключения. Куда приведет твой путь?-ДОП.ИНФОРМАЦИЯ:-Исследуй изменчивую вселенную. Заключай союзы с могущественными инопланетными расами. Оттачивай мастерство экипажа в различных сферах: от археологии и исследований до ведения космических сражений. Сделай все, чтобы вернуться домой.Порядок установкиУстановить, задав параметры, играть.UpdatePatch 1.40.15233 (18 August 2017) New Features: New Training Mode Learn how to play in the safety of IASA holographic training Try out the basics of system flight and lander piloting from the main menu The level contains fixed planets with different conditions so you can test and train your skills on friendly, challenging and hell-class worlds. Improved damage and malfunction system Plan your journey more effectively with displays of damage from different sources Bridge and Lander Bay show the accumulated damage gathered by different sources like jump, hazards, etc Ship and lander modules and devices are now tied to those damage categories The accumulated stress bar displays the current risk for device damage on performing actions that additionally strain ship and lander systems. Wounds and Medical systems overhaul We tweaked the way crew members get wounds and ailments Radiation damage from stars now afflicts the crew with a specific set of ailments (Coughing, Anxiety, Fever, Migraine, Nausea, Tremors) instead of burns Medical items have redistributed effects and underwent a price reevaluation There are items available that cure one, two or all types of ailments. New particle effects for all weapons in game Improved colour coding Red projectiles damage your hull Blue projectiles damage your shields Purple projectiles penetrate your shields. Beware! The more the shots glow, the more damage they will deal Keyboard controls for Lander and Ship Switch between arrow keys and WSAD in the options The action pad on the lower right displays the currently used layout Option menu overhaul Tabs for the different categories: Graphics, Sound, Controller, Keyboard, Misc,.. Option to turn of the System Grid Option to enable VSync System: Loading old save games into the new damage model should work Added a checkmark in the System overview that indicates planets already visited Improved loading times for switching between modes: Surface, Galaxy, Encounter, ... Improved performance on gas planets Improved performance on galaxy map Improved mouse scrolling behaviour on galaxy map Aliens in story mode will talk for longer before getting bored. Quest: “New” Quest: “The Return of the King” Jassican’s Teeth can no longer end in a tie. Fixed result bugs in the Ilitza Casino mission The Lovestruck Wolphax does not return to his Quest intro after the princess is delivered “A Lender Not A Borrower Be” Encountered hostile debtors are removed from quest Fixed a looping conversation when refusing the player Debtors from hostile aliens avoid the player now Fighting with a borrower removes him from the quest “The Brain Trust” Quest now ends if you arrive at the lab without a weapon Quest now ends if you somehow manage to leave the sector on your own Garbage collector emergency no longer persists after the first occurrence Pirate wingmen should no longer turn hostile for no reason Daedalus-8 no longer delivers an experimental shield when the player loses the lander before visiting Mars Added a notification about amber removal on high radiation General Bugs & Tweaks: Gate Sound is back Fixed several issues with the System Info widget Increased the size of the docking area of the Black Market Fixed graphical scanner effect when scanning infested planets Fixed issues with some shaders for the thruster flame on planet surfaces Changes to lighting of gas planets Fixed some graphical issues on the Galaxy Map Alien icons no longer cut off when zoomed out Fixed white icons that popped up after a rapture event Fixed an issue with some damage being carried over to a newly constructed lander Siobhan has learned how to use the Distress Beacon Ship is no longer automatically undocked at gate stations and the Entrope harvester Reduced efficiency of the Nanobots device Tons of very small bug fixes (especially on quests) Patch 1.23.14893 (21 June 2017) Fixed a bug that lead to players jumping into a wreckage model Slightly improved loading times concerning the star system map Removed a “crackling” sound effect from the ship menu that could stack by accident Fixed an issue that could prevent ALT+ENTER from working in native or windowed fullscreen mode Fixed some interception issues Quest “The Vitruvian Human” (Glukkt Medical Scan) Quest “Patient Grasshopper” (Wolphax Squire Temrach) Quest “The Grand Tournament” Quest “Shorter Journey Home”: Reeve survivors now want to be taken to Reeve planets only Quest “Reclaimer List”: Quest ends now if the last Reclaimer List is sold Several dialog fixes for the Cueddhaest Fixed some shields not working anymore when damaged Raised the chances of avoiding zombies in an Avulco ruin Smaller tweaks and fixes. © Оформление McAule "Generated courtesy of the cs.rin.ru community"
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